added difficulty settings
several playtesters gave feedback that the game was too hard so i implemented difficulty settings
that took longer than anticipated and I appear to be paying the technical debt I incurred by using the strategy of "make it work by any means necessary"
I'll probably be sending some time re-factoring because I'm doing to need more of an infrastructure to implement the feedback I've received and my own ideas about where the game should go
to help motivate myself I'm going to put off improving the vfx until the qol stuff is done
the game is to the point where it would benefit from some music and sound but I have a lot on my list and don't want to get distracted by that yet
edit: I left in a debug command. Hitting "leftshift + escape" ends the game to better test the high score settings
Files
TheWedge
endless runner + rail shooter
Status | In development |
Author | acp |
Genre | Shooter |
Tags | Endless, On-Rails Shooter, Runner |
More posts
- video review of the last dev buildJun 28, 2018
- added shot cooldownJun 08, 2018
- added sound and musicJun 06, 2018
- added enemy movementJun 04, 2018
- added animation to movementJun 03, 2018
- graphics workMay 31, 2018
- hitting obstacles or enemies now slows to 50%May 27, 2018
- running into enemies hurts playerMay 26, 2018
- changed controlsMay 26, 2018
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