hitting obstacles or enemies now slows to 50%
TheWedge » Devlog
Instead of coming to a dead stop I changed the "speed penalty" from 100% to 50%. Also all obstacles are removed on hit in addition to enemies.
This change appears to make the gameplay feel much smoother and less clunky
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May 27, 2018
TheWedge
endless runner + rail shooter
Status | In development |
Author | acp |
Genre | Shooter |
Tags | Endless, On-Rails Shooter, Runner |
More posts
- video review of the last dev buildJun 28, 2018
- added shot cooldownJun 08, 2018
- added sound and musicJun 06, 2018
- added enemy movementJun 04, 2018
- added animation to movementJun 03, 2018
- graphics workMay 31, 2018
- running into enemies hurts playerMay 26, 2018
- changed controlsMay 26, 2018
- added difficulty settingsMay 24, 2018
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