added animation to movement
TheWedge » Devlog
The movement now has animation and a particle effect. Not exactly how I imagined it but it does the job.
Had one minor issue with the anim that I needed to fix. I turns out if a trigger is set in a state that can't "use" it the trigger stays set until you move to a state that can. That was causing my anim to play twice because the movement was so fast. The solution I used was to duplicate my anim state and let them transition to each other with the trigger. Now the anims will interrupt each other if you click really fast and will never play twice.
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Jun 03, 2018
TheWedge
endless runner + rail shooter
Status | In development |
Author | acp |
Genre | Shooter |
Tags | Endless, On-Rails Shooter, Runner |
More posts
- video review of the last dev buildJun 28, 2018
- added shot cooldownJun 08, 2018
- added sound and musicJun 06, 2018
- added enemy movementJun 04, 2018
- graphics workMay 31, 2018
- hitting obstacles or enemies now slows to 50%May 27, 2018
- running into enemies hurts playerMay 26, 2018
- changed controlsMay 26, 2018
- added difficulty settingsMay 24, 2018
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